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Elder Scrolls IV: Oblivion Interview >
2006/02/01 13:59:53: Posted by DM
CVg has posted a a new Elder Scrolls IV: Oblivion Q&A. They speak with Producer Gavin Carter with reference to both the PC and Xbox360 versions. They speak about the difference between the versions (there are some), the game world that players will explore, player and enemy combat, user customization, the physics engine of the game, and the forest and other landscapes.

Labeled With  the elder scrolls oblivion xbox360 pc bethesda

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The Elder Scrolls IV: Oblivion


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Comments

Written by PJ (36) on 2006/02/01

Can someone tell me what the differences are? I am at work and cannot access the link to CVg.
Written by gooseboy (82) on 2006/02/01

It's an old interview. Disregard it.

They say the PC and 360 versions will look almost identical with the 360 having all visuals turned to max, while the PC can do the same, just with the options to turn them down for slower PC's.

Also the game modding tools cannot be done on 360.

However just recently they've told us that the visuals have in fact been dumbed down. The detailed lighting/shadows in particular.

And the reason I know this is an old interview is also because he says you can walk into a building and knock items of shelves etc and see the physics engine in action. Now, again recently they've said you cannot do this.

Strange.
Written by DM on 2006/02/01

its dated today
Written by gooseboy (82) on 2006/02/01

Well even stranger then ;)

Just doesn't add up with the recent things said that's all.
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