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| 2006/03/09 17:39:09: Posted by DM | |
Wired has posted an interview with Fumito Ueda, the director of Shadow of the Colossus for the Playstation 2. This game is widely considered to be one of the most artistically impressive games for the Sony machine, and Wired asks Ueda what inspired him. He says at one point that his first game, Ico, is so far from the conventional game design that it can not be considered a video game at all.It isn't a video game -- a conventional video game has things like a life meter or other icons on the screen. Ico doesn't have these things.
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