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Tekken 6 Producer Toys With Motion Control Functionality >
2006/05/23 20:45:14: Posted by vividbreeze
Katsuhiro Harada got the chance to speak to one Japanese publication about the possibilities for Tekken 6 on the Playstation3. The tilt sensor functionality is still in development, but he does illustrate on how the feature might be used in-game.

Labeled With  tekken namco playstation 3

Comments [11]  | Rate this article:  | Avg. rating of 4.5

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Tekken 6


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Comments

Written by Itaintrite on 2006/05/23

Sounds pretty interesting. How about a jerking motion to get the fighter to quickly dodge incoming attacks :D
Written by oh rofl (1) on 2006/05/23

lol thats lame if sony keeps this shit up im getting a 360 my friends is so wicked and they neeeed abosolutely need force feedback
Written by Oen on 2006/05/23

I think it would be interesting to see, but until I see it I don't know if this is a good idea or not.
Written by Itaintrite on 2006/05/23

oh rofl, what's lame? The gyro feedback-less controller will be the standard. Live with it. I do hope you won't get a PS3. One more PS3 to fight over.

It's funny how Microsoft are laughing at PS3's motion sensor idea, and yet, they're planning to release the eyetoy for the 360 so it can do motion sensor.
Written by Smarty Pants (291) on 2006/05/23

euh... This still doesnt get me interested in Tekken6.
Written by Itaintrite on 2006/05/24

Me neither, but it's still interesting to see how the tilt sensor can be put to use even in a fighting game.
Written by Jon (88) on 2006/05/24

Itain, MS is laughing at this controller because they built the exact same thing several years ago and no one bought it.

Also, sony's Dual Tilt 3 controller is not motion sensitive, it is angle sensitive. Comparing it to a camera that can do full body motion detection is ignorant.
Written by Itaintrite on 2006/05/24

They built a peripheral. This controller will come standard with ALL PS3 console. It's different.

And I know exactly what the tilt sensor does. But surely you've heard of the Eyetoy for the PS2.
Written by Jon (88) on 2006/05/24

If you think the tilt sensor will be used for any more ps3 games than the MS controller was for pc games, I think you're in for a shock. The controller didn't flop because it was a peripheral, it flopped because it was a niche item with minimal game support. 'Course I could be wrong.

Yes I've heard of the eyetoy, and the eyetoy 2 for ps3, What's your point?
Written by Itaintrite on 2006/05/24

"niche item with minimal game support"

Sounds like a peripheral to me. This is a STANDARD PS3 controller. All games will be made with it IN MIND. Whether they'll utilize it or not is a different matter, but the important thing is that the option is ALWAYS there since EVERYBODY will have it.

So yes, I do think it'll be more popular and used more often than the MS' flop.

Eyetoy has been doing motion sensor for the PS2, so basically MS is copying Sony. Funny to be laughing at somebody who you're mimicking.

"hahaha, your controller sucks. oh btw, we're stealing your eyetoy. but ur controller still sucks haha"
Written by Blah (119) on 2006/05/24

You all still don't get that multi-billion dollar corporations have to copy off other companys to survive? Yes, thats including microsoft. They've done it a lot of times, its just Sony is more known for it because they basically tell you that they copied it lol.
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