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| 2008/05/28 14:34:09: Posted by DM | |
XNA game platform manager Boyd Multerer spoke with Gamasutra about the specifics of XNA and the XNA game creation system. How it is intended to work, and why XNA has more or less stalled for the minute. Microsoft plans to announce more regarding its XNA initiatives and the Creators Club Online/Community Games project (which is a peer-based publishing system and currently in Beta) at its annual Gamefest technology conference in July.
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