Eidos Announces 360 Exclusive Tomb Raider Underworld DLC >
2008/10/06 12:21:00: Posted by DM
Eidos has announced and agreement with Microsoft to provide exclusive Xbox360 downloadable chapters for Tomb Raider Underworld. The DLC will contain up to six hours of new gameplay and content, and will be available on the XBL Marketplace. There will also be a demo for TRU coming this month. Click read more for the full info.


Monday 6th October/... Eidos Interactive, creator of some of the world’s leading video game properties, today announces an agreement with Microsoft to release two brand new downloadable chapters in the continuing Tomb Raider adventures of Lara Croft. Containing up to six hours of new gameplay and content for Tomb Raider: Underworld™, the chapters will be available exclusively on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft®. A demo for Tomb Raider: Underworld will also be available on Xbox LIVE Marketplace in October.

Offering entirely new content specifically designed to extend the Tomb Raider: Underworld experience, Tomb Raider: Underworld – Beneath the Ashes and Tomb Raider: Underworld – Lara’s Shadow will deliver two very different single player gameplay experiences. Tomb Raider: Underworld – Beneath the Ashes takes place after the Underworld story has finished and will feature an incredible new environment to explore, additional secrets to unlock and different enemies to fight. Tomb Raider: Underworld - Lara’s Shadow will introduce players to a new kind of playable character and create a unique Tomb Raider experience.

The first new chapter, Tomb Raider: Underworld – Beneath the Ashes, will be available for download exclusively on Xbox LIVE Marketplace this Christmas. Tomb Raider: Underworld – Lara’s Shadow will follow in early 2009.

“We are constantly looking at ways to extend our franchises, whilst developing a deeper relationship with our players. The retail release of any videogame is just the start of the player experience, from there it all depends where you want to take the player in terms of ideas and innovation,” said Sean Vesce. “With these additional chapters and the online reach of Xbox LIVE, we are able to deliver exclusive content to millions of gamers worldwide.”

“We’re thrilled that Xbox owners will be able to extend their Lara Croft adventures with exclusive ‘Tomb Raider: Underworld’ episodes,” said George Peckham, General Manager of Global Third Party Publishing for Microsoft’s Interactive Entertainment Business. “We look forward to continue working closely with our great publishing partners to deliver the most robust gaming experiences, only on Xbox 360.”

Tomb Raider: Underworld will release on Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, Wii™, PlayStation®2, Nintendo DS, and PC Games for Windows platforms. With development led by Crystal Dynamics, developers of the recent Tomb Raider blockbusters, Tomb Raider: Underworld™ represents a new advancement in exploration-based gameplay. As the fearless adventurer Lara Croft, players explore, raid and solve the mysteries of exotic locations around the world, each designed in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice. For more information, visit the official site at http://www.tombraider.com.

Xbox LIVE is the first and most comprehensive unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox LIVE connects more than 12 million members across 26 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox LIVE Arcade, free and premium playable game demos, music videos, and movies as well as new game levels, characters and vehicles for all their favorite retail games.

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Tomb Raider: Underworld

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Written by incoming00 on 2008/10/06

wow, seeing that exclusive games aren't as common now, seems like MS is cornering the DLC market with exclusive content :p
Written by Xenos on 2008/10/06

I understand MS with GTA4, I understand Bethesda with Fallout, but I don't understand why Eidos would do this with Tomb Raider.

I still think this trend of exclusive DLC is stupid as hell though

I wonder what the reasoning here is, cost, infrastructure, or something else entirely?
Written by incoming00 on 2008/10/06

honestly i think DLC should not be exclusive and its becoming a disgusting practice by MS.
Written by jb33 on 2008/10/06

Why do you think exclusive DLC is stupid Xenos ? I kind of like it to be honest with you. It's like a race between M$ and Sony to provide the most appealing version of a game. Whoever promises the most content will most likely have the sales edge.

I have a feeling you'll see it a different way, but i feel like we the gamers win because of this. Exclusive content creates a competition between the 2 companies to provide the most appealing game. I know if Sony was the one offering the exclusive content i would buy this game on the PS3.
Written by PimpDaddy on 2008/10/06

incoming00: So is it disgusting that Sony "aquired" exclusive rights to MGS4? Even though the 360 has a larger user install base, especially in the US, and a higher game attach ratio?

Money talks. I have no issue with this at all. It's only a big deal to fanboys who own 1 console. If you own all the consoles then you have access to all the games. The DLC is "optional". Nobody is making you buy it...
Written by blacktiger on 2008/10/06

Hmm doesn;t bother me since Uncharted is better...
Written by PimpDaddy on 2008/10/06

^^^Hmmm doesn't bother me since I'm not a fanboy who blindly follows one company.^^^
Written by Xenos on 2008/10/06

@ Incoming, how is it a disgusting practice by MS?? Sony has similar policies regarding late ports and have secured similar DLC.

Oh I see, when Mirror's Edge was rumored to have exclusive DLC on the ps3, it was A'ok but when the 360 has exclusive DLC, it's just "disgusting" right??

Before the babies start crying, maybe you should start blaming Sony for not pursuing these exclusive deals, making an online infracture that fragments every region concerning certification, or creating a system that is 3X more difficult to work on.

Oh but what MS is doing is here is just "disgusting"


@ blacktiger,

The two series couldn't be more different. They both feature similar locations, but Uncharted is more shooting than exploring while TR is more exploring than shooting. Uncharted is more linear where TR offers each level as a small sandbox type mechanic.

Need I go on? Both can exist in their own without effecting the other's status............unless you're an insecure sony fanboy that is.
Written by jb33 on 2008/10/06

LOL...Nice job Planet Blacktiger. I forgot you played Tomb Raider already and can actually compare the 2 games. Even I didn't expect to see the SDF flag waived this early in the thread. Uncharted and Tomb Raider are very alike in certain ways, but very different at the core of their gameplay to even compare them IMHO.

Uncharted is more of a shooter with platforming elements while Tomb Raider relies HEAVILY on platforming and puzzle solving.

Uncharted is one of my favorite games of all time, but "DudeRaider" probably wouldn't have been born if Tomb Raider didn't lay the foundation years ago.

You can spin that if you want, but it's the truth...
Written by PimpDaddy on 2008/10/06

Xenos, JB33, PimpDaddy: +1

BlackTiger: -1

Anybody else care to play???

On topic: I have yet to pay for any add-ons or exclusive content for any game yet. With the exception of WarHawk for the PS3. Speaking of which. Is anyone interested in playing games this weekend?

Written by Xenos on 2008/10/06

I don't mind paying for DLC as long as the extra play time is worth the extra $$ and I haven't been let down yet.

I just think too many people here care more about what's going on behind the curtains than about the game they are playing.
Written by incoming00 on 2008/10/06

@Xenos and PimpDaddy

jb33 pretty much summed up what i was gonna say explain my statement. i think its a 'disgusting' practice because it turns 3rd party developers into auctioneers. the reason i used MS in my statement because they led the way with GTA4, and now continue to do so with Fallout 3 and now Tomb Raider. of course Sony isnt any better for doing the same thing, and i'm sure they will continue to do so for that sales edge. all it will do is ruin the integrity of DLC because developers will do almost anything to put on the market, even exclusively. look at Ninja Gaiden Sigma for PS3:new game modes had to be purchased, and brought little to the game. the first Sonic game that came out on ps3/360. harder levels had to be purchased! wtf?! whats next, console exclusive songs for rock band or guitar hero? i even thought it was stupid to have console exclusive characters for SC4, but then again they've done it before...

@Pimp... i'm always down for some Warhawk :p
Written by PimpDaddy on 2008/10/06

incoming00: Dont you ever get bored of owning me at that game??? :p

Let's see if we can get some more people in on it. VaeVictus, PopRocker, JB33, MadGunde, Sky, and anybody else who owns the game and a PS3???
Written by incoming00 on 2008/10/06


a perfect example of a company milking a game with DLC that should've been in the game
Written by PimpDaddy on 2008/10/06

incoming00: Also I think where myeslf and Xenos agreed to take issue with your statement was when you singled out Microsoft. This has been going on since back in the Atari 2600 days. So to say Microsoft "lead" the way is mis"lead"ing.

With that being said. I have no isses with it. I am the one who chooses where my money goes. Not these videogame console manufacturers. Let them throw money left and right. Let them "lead" the way. We are the consumers and we vote with our wallets.
Written by incoming00 on 2008/10/06

@Pimpdaddy... no lol! j/k

@PimpDaddy, i agree with that statement that we decide what we do with out money, but these deals that keep happening tend to reveal more that MS and Sony are just money sucking corporations. i dont want my purchase to be pursuaded on a deal they made. i should buy the game on the console i want and if it has DLC then download it if i want. thats why i think DLC shouldn't be exclusive, eventually it'll end up like the mega man 9 link i posted :p
Written by Xenos on 2008/10/06

I don't always agree with DLC, like I said as long as the extra game time is worth the extra $$. There are many games that I refuse to purchase DLC because the content is already on the disk and they want us to pay for the "key".

Regardless Incoming, the case with fallout 3 and maybe TR is entirely different than with GTA 4 and even then it's not a "buy out". Haven't you ever wondered why every 3rd party beta is on the 360? These DLC deals may have more to do with cost and convenience than with a pay out.
Written by PimpDaddy on 2008/10/06

incoming00: I am taking my XDF hat off for the rest of the afternoon after this comment. I still think you need to retract your comment "disgusting practice by MS." Or else add Sony's name to it :p
Written by incoming00 on 2008/10/06

@PimpDaddy, i thought i did. read up and you see that i mention Sony isnt any better for doing the same
Written by blacktiger on 2008/10/06

Xeno I agree, what you said,

but Tomb Raider is dying out the fact too many series, were just plain boring, it wasn't just exploring... it just draged out boring...

So i dont know if this game is gonna be any good but we'll see...

But they are identical, but keep in mind, the mechanic of moving around from wall to wall, and all sorts of climbing is actually copied of Uncharted,

don't belive me?

watch the game play for underground and previous version,

you'll see how much different it is, and its seems more identical to uncharted than previous version of Tomb Raider.

But whatever if the game is good, even better for the gamers...
Written by Xenos on 2008/10/06

I wish you could go on a campaign across america blacktiger, you would be the perfect example to why we should NOT do drugs.

As for the TR series, 1-3 were good, 4-6 were crap, and CD came in to save the day with Legends and Anniv. If the series is such crap to the PS3 fanbase and their uncharted is so comparable (when it's not) then why even care about this DLC? Oh that's right, if it's not on the PS3, it must suck.

Funny thing about this is, I'm not even sure if I'm going to get this TR. I have loved TR since day 1, but for whatever reason, I play the latest ones and never go back. With this DLC news, I may reconsider, but this may just push me to wait for a price drop and buy it all at once.
Written by Sky on 2008/10/06

I would rather Sony throw money at uncharted 2 there own IP (which there doing) instead of money hatting exclusive DLC for tomb raider like MS. Sony is playing there cards right as per usual.
Written by daveydz3 on 2008/10/06

"as per usual" lol haha. awesome /sarcasm
Written by arthur56k on 2008/10/06

incoming, third party devs are in it for the cheddar first, thats why FF, MGS, DOA, NG and just about every third party exclusive that came up remained that.

its got more to do with business than it has MS or Sony, the time some of you hardcore Sony fans get that, the better
Written by Xenos on 2008/10/07

@ Sky,

I'd much rather Sony throw money at exclusives than at vaporware like HOME, that "card" is probably the most expensive one this gen. But you don't see me trolling do you?

Please, cry more for us, your bitter tears are delicious

@ arthur,

The sony fantards will never get it. When sony gets ANYTHING exclusive, it's all because of the "power of teh Cell!!".

However if MS gets anything, it's always money hat and pay offs. Just last year $250 million were made by DLC alone, I'm sure that has NOTHING to do with it. Or how MS' steps towards DLC are much easier and cheaper for the developer/publisher, I'm sure that has NOTHING to do with it either.

Fanboys will think and see only what they want. I didn't blame Sony for Sega's shortcomings in any of their days in the race, but I see the sony fanboys rather play the ignorant role. At least Sony is learning from their mistakes even if their fans aren't
Written by PimpDaddy on 2008/10/07

I do blame Sony for exactly 50% of the Dreamcast's demise. Their false marketing of the PS2's capablilties hurt Sega big time.

25% was lack of 3rd party support for the Dreamcast. 25% was Sega's missteps in the past with the Saturn, and Sega-CD/32X add-ons.

Eat sh!t Sony!!!!!
Written by Xenos on 2008/10/07

Can't really blame sony for knowing how to counter Sega's hype.

I was kinda urked to see the whole industry turn into hypocrites last gen. During the whole 32 bit days, the ps1 ruled the developer world because it was a balanced machine that was easy to program for while the saturn suffered lesser ports because it was too difficult to use it's multi-core set up.

Then we move on to the "128-bit" gen and we see the opposite. The DC's steam died fast once word and hype spread about Sony's monster PS2. It was the exact same senario though, the ps2 was the more powerful but difficult machine while the DC was the well balanced and easy to develop for machine, but none of that matter this time.

Kinda ironic how the Saturn was Sega's fall from glory much like the ps3 is Sony's. Both are big, expensive, black, and complex machines that suffer from lesser ports and issues compared to competitors with easier machines. Almost just deserts =p

However in the end, Sony did what they needed to do and they did it well. Before this gen, I always viewed Sony as the leader at marketing, so looking back I'm not surprised the DC died like it did. Sega just didn't have the money to hold out for the long haul.

Still the greatest console ever so whatever
Written by PimpDaddy on 2008/10/07

Eat sh!t Sony
Written by blacktiger on 2008/10/07

you make it sound like, we are pissed of with DLC, first of all almost all games on 360 DLC, so belive me, it's something we are used to it, otherwise we wouldn't buy ps3 in first place....

So DLC to me its bs, because technically its not a full game ... or even maps cost money, when it should be free,

i always asked myself why maps is money when its actually so damn easy to make...? 9.99 is a lot of money...

I took Computer Animatuon in Toronto Film School,

Belive me its damn easy,

And then finally I see Resistance 2 with 70 maps !!!!

I was like, why didn't they sell it, like COD4,

infact its 70 freakin maps...

Trust me guys DLC shouldn't cost a lot of money...

At least for me it is...

And isntead of arguing which is exclusive i just think, costing this much is taking advantage, wether its for 360 or PS3
Written by PimpDaddy on 2008/10/07

^^^Bump your head much^^^ Somebody needs to check your skull for lumps. ASAP. Damn I seriously just suffered severe brain hemmorage just reading that.
Written by madgunde on 2008/10/07


Unfortunately, I'm traveling out of the country until next week, so won't be able to join you guys for Warhawk. Have fun though!

Regarding exclusive content, it sucks for people who have only one console (nothing wrong with that). But I understand why it happens. That being said, I foresee the market for exclusive DLC to be short-lived. Eventually, the lost sales potential of not offering DLC cross-platform will be greater than what Microsoft or Sony will be willing to pay for it. I think the reason exclusive DLC seems dumb to some is because if the game has already been developed, it doesn't cost much to produce DLC for both platforms. It's not like exclusive games where a dev would weight the cost of porting vs. potential sales.
Written by evilblackranger on 2008/10/07

I have returned.
Written by Xenos on 2008/10/07

Who the hell are you?
Written by arthur56k on 2008/10/07

yup, who the hell is he?
Written by Xenos on 2008/10/07

Also Madgunde, exclusive DLC hardly effects the potential sales of any game. The vast majority of potential customers are not people like you or I who pay attention to the news every day on the net. It didn't effect the sales of any previous game with exclusive DLC, so I don't see how it will really have a hard impact on TR.

Besides anyone turning this game down because of DLC is retarded. You are still getting the full game and your $60 worth. Yet I know some people who won't buy this now because of this deal, but how is not buying games supposed to fuel Eidos' interest in putting money in PS3 development?
Written by madgunde on 2008/10/09


You misunderstood me. I was referring to potential lost sales of the DLC itself, not the original game. DLC is just another way to make more money and if a publisher can make more money from selling the DLC on both platforms than they'll get from any exclusivity agreement, they'll probably do so.
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