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Rainbow 6 Vegas


Labeled With  rainbow 6 vegas xbox360 ubisoft
Written by DM on Friday, January 05 2007

PC gamers will always get a bit misty eyed and nostalgic when it comes to the Rainbow 6 series. The game, along with other Tom Clancy franchises, made their stunning debut on the computer, and that is where they made their initial impressions and gathered a great fanbase. Not to mention the fact that the PC allowed for a much more complicated and extensive user interface than the consoles at the time. Since those days though, Ubisoft has met with great success porting these games to home consoles, and now they even use consoles as the flagship platform for some of the Tom Clancy franchises. This has both plusses and drawbacks. While it expands the fanbase of the franchises, it also makes developers tone down the difficulty and interactivity of the games, which has made many a hardcore fan upset. The new Rainbow 6 game is no exception in the latter area. On the Xbox360, the game looks fantastic, and it has been streamlined to provide an easy to use and fun to play experience. To be honest, I could have used more in the way of user interface and game play aspects, but let’s find out just what the game holds for those with Xboxes.

Unfortunately, fresh in gamers’ minds is the debacle that was Rainbow 6 Lockdown and Rainbow 6 Critical Hour. Both games really dragged the series down, and due to this, Ubisoft decided to revoke the long-standing development privileges of Red Storm, the traditional Tom Clancy game developers. I am happy to say that this time around, Ubisoft has really stepped it up and put the series back on track.




The latest mission of the Rainbow team starts in Mexico, but quickly moves to Las Vegas. A terrorist named Irina is smuggling criminals across the border into the US, and it is your job to investigate the small town in Mexico where the terrorist HQ is located. While in Mexico, two of the original R6 members are captured, and before you can retrieve them, you are called to Las Vegas to deal with an emerging situation. Of course, it is just too much of a coincidence that the Las Vegas incident is happening at the exact time of your Mexico trouble, so they must be related, and you have to find out how. The rest of the story is presented in a real-world fashion, with news broadcasts and terrorist video demands piped right in to your heads up display. This more or less means that the book has been closed on the old days where players participated in tactical planning and set waypoints for maximum efficiency. Is this a bad thing? May be, but change is also good, and if you take the new Rainbow 6 as a separate game, you will be very satisfied.

One of the gaping omissions that you will notice is the missing team commands. You can instruct your team to move to points on the map using the A button, and when they approach doors you can select from open and clear, breach and clear, smoke/frag/flash and clear, and that’s it folks. Other than toggling weapons free mode, there are no other team commands you will be able to access. This is a far cry from the old days, and is the most upsetting thing that has been removed from the series. No longer is there a ‘target this tango’ option, or ‘throw grenade’ command. I also feel the need to mention that the Rainbow team has been reduced to three total members. That means you will have only two teammates to control instead of the usual three.

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Rainbow Six: Vegas


 
 
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8.8
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Player Support (1-16)

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Co-op multiplayer
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