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The Elder Scrolls IV: Oblivion


Labeled With  the elder scrolls oblivion xbox360 bethesda
Written by DM on Sunday, March 26 2006

The Elder Scrolls IV: Oblivion is one of the most talked about games for the Xbox360 (and PC, but that’s another story). The game, original scheduled for release at launch, has now finally made it to retail. Was it worth the wait? Certainly! (This review will forgo our usual “mode-by-mode” analysis since the game has only one mode, single player campaign.)

TES4 is a game that you will need a decent amount of free time for, I know it is hard in this day and age, but if you play one or two hours a night you will not get close to finishing the game until about, oh , the year 2050. This is not a game that you can sit down for a game here or a game there, know that before you even think about making a purchase of Oblivion. The game also is just about the most non-linear RPG game you can find that is not online-based. Bethesda has received more press and exposure for Oblivion than for any previous Elder Scrolls game, and this has lead to many people playing Oblivion as their first game in the series. This is something that can be both a blessing and a curse. Throughout this review you will also find a few tips we will offer to make the TES4 gaming experience something you will enjoy, especially for those of you who have never played an Elder Scrolls title before.




The word “large” is not a strong enough adjective to describe the amazing size of the game world in Oblivion. Tamriel is the world you have your adventures in, more specifically, the province of Cryodiil. One of seven provinces, players who have adventured in the world of Elder Scrolls before will definitely recognize some, if not all, of the province and place names. To illustrate my point, Morrowind is one of these outside provinces, and the NPCs frequently mention it (although not in the best light, those damn Morrowindians). As I said, the game world is huge. Without a mount it would take a player somewhere around an hour and a half to two hours to walk from one side of the province to the other. You may think this is just an exaggeration, but the game world is about four times as large as the game world in Morrowind.

As we said, the game is probably the most open-ended RPG you can find that is not online-based. This is a great thing, but it also scares many gamers off. When I say open-ended, I mean open-ended. Just about the only thing you are forced to do is play through the opening sequence with Emporer Uriel Septim. This takes about thirty minutes. After that, you can literally do whatever you want. Play the main storyline, fight as a gladiator in the arena, become a thief, walk around the land discovering things, pretty much whatever your heart desires. Here is one of my tips, if you are new to the Elder Scrolls series, play at least the first ten hours of the main storyline before you start exploring. This will help you to get a feel for the game, as well as get you some pretty good equipment that you would not otherwise be able to afford. One of the main complaints that people have who are not used to the open-ended style of this game is that they never get drawn into the game like with most RPGs. If you do what I said though, and play the main storyline only for a while, this will not be an issue.

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The Elder Scrolls IV: Oblivion


 
 
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