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Kojima Says 50GB Of Blu-Ray Not Enough For MGS4, Again >
2008/03/01 21:15:24: Posted by DM
Hideo Kojima has, once again, commented on the lack of space he finds that even the 50GB of Blu-Ray provides. Yes, 50GB is apparently not enough to release Metal Gear Solid 4 in an uncompromised state. Jeez! What exactly does Kojima plan to provide with this beast of a game? The space issue was commented on again by Kojima when he related to the interviewer that he was not satisfied with the quality of the game, and claims there is not enough space on Blu-Ray for him to be satisfied ever, so the game will be released in a non-perfect state. At least, in Kojima's eyes. To us, it will likely be amazing.

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Metal Gear Solid 4


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Comments

Written by jb33 on 2008/03/02

WOW !!! It almost has to be because of uncompressed HQ videos. Videos usually take up over half of any games disk space. This reminds me of Xbox 1 days....You could shrink a 4gb game down to 500/600mb by taking all of the videos out. It's pretty disgusting how much space videos really take up on game disks.
Written by blacktiger on 2008/03/02

buddy, he's one of the best compressor, leave it by...

and look at the quality of the graphic and so on...
Written by whYte420 on 2008/03/02

So put it on 2 Blu-Ray discs, who gives a fuck?
Written by MAKAVELI_ on 2008/03/02

I heard that untill of the year the 100gb and 200gb version of the bluray disks will be available!!!!

Written by MAKAVELI_ on 2008/03/02

well , lucky kojima , cos the 100gb and 200gb version of the blu ray disc are on its way....

But to be honest this sounds like sony PR Bullsh#t.

There more than enough tools to make MGS4 fit into a 25gb blu ray.

Everybody knows that kojima is just playing sonys (uncompressed games) brain wash marketing. This will make XBoX360 DvD 9GB look like its not enough to modern games , when everybody knows that is doing fine.

Also I wouldnt be suprise if ps3 onwer are giving the choice of storing part of the game on the hard drive to speed up loading times.
Written by Jagosix on 2008/03/02

Hello Fellow Gamers. Devil May Cry worked out well for both Systems. Except the fact that the PS3 version has a manual install that takes 20 min. I wonder... Will this game have a manual install? If so how long & how much space. Kojima you're a prime example of a Programing HOG.

No disrespect, you're a great programmer but this is totally ridiculos. There's a Nintendo Wii game that's out in Japan (SMB) Soon to be out in the US. It will out sell Anything Sony has to offer. Including MG4. Why is that? It weighs in @ DVD9. Wow size doesn't matter.
Written by The Limey on 2008/03/02

Too many HD movies. I want to play the game, not watch it.
Written by blacktiger on 2008/03/02

i dont think its ridiculous, actually it is the fact that he says he's not satisfied, but hey this means a lot about not comming for xbox 360 ???
Written by B1ueBurneR on 2008/03/02

I think gas prices are going to rise in Japan and the US. Just to get this game finished.
Written by PimpDaddy on 2008/03/02

blacktiger : "but hey this means a lot about not comming for xbox 360". Give it up. Don't be a Sony tool. The reason it's not coming to the 360 is simple. Sony paid for exclusive rights.

Besides if the game cant be compressed to fit on a single disc. Put in on multiple discs. Kojima obviously is in bed with Sony. I have yet to see proof that Blu-Ray is needed for games. In fact it seems to hurt load times more than anything. Juding by games with mandatory installs, and multiplatform games with longer loading times than thier 360 counterparts. Guess size isnt everything...
Written by blacktiger on 2008/03/02

u know its funny, as soon i was saying something lets just say, all of sudden u fool become kiddish, like someones bed with sony,

grow up already,

if sony paid for exclusive then they get credit, apparently MS couldn't do that...

And remember everyone pay for exclusive rights, but we all know its not always so therefor no one knows which game is exactly a exclusive paid by the company of which is a real exclusive by developers...

anyways to me Gears of War is a big example the rest is clueless, no ones unless your with the room when they sign a contract !

And your right pimpdaddy size dont matter for xbox fans...

we all know some games are already used for multiple dvd 9 for PC, and fox xbox360 thy try not to use more than one just to look good.
Written by Jagosix on 2008/03/02

Hello Fellow Gamers.

@blacktiger - you're just like Krogan except you're the Sony Version. Anything BAD about X360 you're feeling good about it. Anything BAD about Sony & you try to play it down. So what if this game isn't coming out for the X360. Many people won't lose sleep over it.

As far as money goes, We all know that M$ has tons of it. They did a bid for over $46 Billion USD for yahoo. If MicroSoft really wanted MGS4, They would have it.

What's up with you last post? I can barely understand what you're trying to convey.
Written by B1ueBurneR on 2008/03/02

Warning Blackpussycat, your out of PimpD League.. lets look back to a couple of months or for the sake of PS3 fanboys, the year 2007. How many games are on the top 10 games of the year for PS3 compared to 360, I don't know exactly but I can say the 360 has more, and they are all done on a DVD9. Now the question is how much space do you need to make a blockbuster hit game or millions on a console game, not more than a DVD9. So yeah size doesn't matter when a game is a hit or not.

Developers want to make money on the 360 knowing it has a 7 game attach rate most games they make they want to get the most out of it when it comes to money. Games are going to be to the point and extra worthless things won't be in it just because they have the space to do it. Case and point Too Human, Its a trilogy. Make $60 3times or $70 one time just because you get to wonder around hopelessly longer, which makes more business sense? thats if you know what sense is.
Written by djjsin on 2008/03/03

releasing uncompressed data does IMO seem like a sony marketing ploy that really doesnt make sense. its there way of trying to justify why you need the blu ray disc, cause in reality its overkill.

Ya on the outside you'd think that since something is uncompressed its obviously better. But people dont really think it through. Blu ray has a slower data read speed then DVD. thats a fact. having data on the disc uncompressed means more Data has to be read off the Disc. so you have a slower read speed that is reading more data. Loading times then are rediculous and they have to do this manual install method. Xbox could do the same thing, but since dev's arent forced to do this to make a game acceptable to play, they dont.

We'll use grand theft auto 3 for xbox vs the ps2 version and look at the size. Ps2 version was over 3 GB. xbox version was just over 700mb. Can any tell me any different in the two games? I cant. why was the game so smaller on the xbox? Microsoft had much better compression methods with the xbox then sony.

Discs are one of the slowest medium to read data off. So as a game programmer, i would think that for the best experience to the gamer you would WANT to program the game to pull the least possible amount of data from the disc. How do you accomplish that, compressing the data on the disc, then making the system uncompressing it AFTER its off the disc. Especially when you can at least use a lossless compression scheme which resoluts in the exact same quality data.



Its like HD DVD using a lossless compression format and blu ray using a uncompressed audio. The quality is the exact same. lossless compression is like zipping up a file. The end result has no quality loss, so if you have space limits (no matter what the are) why wouldnt you compress?

Only negative to compression is the resources it takes to uncompress a file, but if you design something correctly you throw in a hardware uncompressor that uncompresses on the fly and you dont have an issue.

this whole thing just shows to me how sony really was making gamers pay to win them blu ray over hd dvd, when in reality they werent designing there system with gamers in mind.
Written by arthur56k on 2008/03/03

what happened? he filled the disc with CG?
Written by arthur56k on 2008/03/03

lol at blue, so true, blacktiger aint in that league, gets me bored with his krogan bashing
Written by Sky on 2008/03/03

Dear Sony Pilgrims,

I feel sorry for MS there gonna get killed the first half of this year

GTA GT5P and MGS4 all within 2 months.. its going to be absolutely hell

theres a GT5 bundle and europe thats going to crush sales.. here in the USA we will have the Metal gear solid bundle

MS better brace themselves
Written by PimpDaddy on 2008/03/03

Sky: Yeah your right. Microsoft should brace themselves. For another porfitable year. Especially since they typically make more profit in 1 single quarter then Sony makes in a year. Hell maybe even 2 years.

BlackTiger: I didnt even understand what you said. Were you really that mad when I spouted knowledge in response to your blind fanboy attack against the 360? Chill out, go out and buy some typing tutor for your computer, and learn some proper grammar before you respond again. Do it for the sake of all the people on here who read your posts and actually lose brain cells as a result of trying to decipher whatever the hell it is you are trying to say.
Written by kungfurabbit on 2008/03/03

Lol I love it whenever there's ps3 news the comments flood the site. But when there's any other news it does'nt get as many post. I think gamer reports enjoy's watching everybody act like psycho's.
Written by zwandaba on 2008/03/03

All cut scenes, same gameplay.

Why doesn't Kojima put some actual game mechanics and gameplay instead of 'HD' cut scenes. So does he want me to watch Snake shoot someone instead of me doing it myself.
Written by blacktiger on 2008/03/03

whoah whoa i ain't gonna read that bull jagosix, i said whenever ps3 get in shit you all dance... now with xbox 360 i dont care, cause its a freakin gamming console like Wii.. so shut up and go back to you xbox fans !

i odnt know why xbox fans freak out right away!

call me a ps3 fans but i never buy either of them got no time but i love the enjoying of video games !

being a fan of one thing is such a gayish !
Written by MAKAVELI_ on 2008/03/03

This nothing more than another Sony PR stunt...

also the 80gb bundle makes perfect sense!!!!

I wouldn't if the bigger hard drive is a way to ompensate for the (partial) installation of the game!!!!
Written by munchausendrive on 2008/03/03

why so many cut scenes? if that's the case, kojima should make a cg movie. and i'm guessing the cut scenes are pre rendered on some other more powerful hardware. why not use the much touted ps3 processing power to use the game engine for cut scenes? I'm sure that would save space on the disc...
Written by PimpDaddy on 2008/03/03

munchausendrive: Because Kojima in partnership with Sony wants us to have the "ultimate" "multimedia" experience that you just can get on the Wii and 360. Since were asking them to use the power of the PS3 to make in game cutscenes, why dont we also ask them for those 4D games. Why isnt MGs4 running at 1080P 120fps on dual HDTV's?????

I hope this game gets onle one Blu-Ray disc. If you have a 40GB PS3 the install would practically fill up your HDD.

blacktiger: Nobodys freaking out. You dont even own a PS3 yet you defend it like someone said your mom was fat. All I said was that MGS4 is a PS3 exclusive not because it isn't possible on the 360, but because Sony paid for exclusive rights. Then you start calling names again. If anybody needs to go back to the sandbox and have a time out, it's you.
Written by munchausendrive on 2008/03/03

PimpDaddy: 4d, 120 fps dual monitors? in game engine isn't so far fetched to ask. gears of war does it and so does mass effect. as a matter of fact most games do. what do I care for uncompressed video for? the bottleneck will be the hdtv with only 1080p resolution. why not use the same vc-1 codec for cutscenes that studios use for movies, which by the way look great. all I'm sayin is how many gigs do you really need for cut scenes in a game? most 1.5 hour movies are about 13 gigs @ 1080p. do we really think mgs4 has more than 1.5 hours of cutscenes? and if it does what's the freakin point of the game? to watch snake in stylized action or play the game?
Written by PimpDaddy on 2008/03/03

munchausendrive: I was agreeing with you. My questions were meant to be smartassed towards Sony.
Written by Game_Demon on 2008/03/04

Seriously, has anyone here played MGS before? Cause if you had you' d know that the MGS cutscenes use the in game engine, meaning that they use don't take separate space on the disc. I believe MGS4 won't have more than 5 FMVs (opening etc). Personally I blame the endless lines of dialog and lossless audio (which actually is compressed).
Written by Krogan Battle Master Urdnot Wrex on 2008/03/04

There was an excellent article written a while back that talked about the reason why videogame programming "space" is used up so quickly in a very poor and inefficient way on Blu-ray. The DVD format is much more efficient for use in videogames.

To make a long story short it is almost like a DVD game will have a single file that says, "Here is the texture that will be used to simulate water." And the name of the file will be A1. Then, from that point on, whenever the file is used, the programmers only need to enter A1 each time they want to use that file. It only takes up two characters "A" and "1"

But with Blu-ray it isn't like that. The name of the file will be "Here is the texture that will be used to simulate water." And it will have to be labeled that long inefficient way every single time it is used! It will take up FAR more space than the brief file name that is entered on a DVD game.

When Metal Gear Solid 4 is released on the Xbox 360, it may be released on more than one DVD, perhaps up to 3 or 4. However, you won't hear Kojima complaining about space limitations.

That will be a "selling point" that they use to try and get people to buy the Xbox 360 version. That and the fact that the Xbox 360 version will have extra levels not found in the Playstation 3 version.
Written by Cryos on 2008/03/06

Krogan, you need to lay off the sauce, it's making you ramle on incesently about things that don't make sense. MGS4 is NOT coming to the 360. Period. End of story.

Also, your rationale about "file naming" is totally bogus. Both Blu-ray and DVD are just Media that store files. Just like Hard Drives, CDs, and Floppys before that. It's a storage medium. The files on there don't have to be labelled any way in particular.

For example (because I know you'll have a hard time with this) I can throw MP3s and Photos (in any format, PNG, jpeg, gif, etc..) onto either DVD-R, DVD+R, CD-R, etc. The file name doesn't NEED to change from one storage medium to the next, the only thing that changes is HOW MUCH i can store (and the Read speed, and that's something you COULD argue.



What you MAY be referring to when you talk about file names, is SONY's file format which it uses for game programming, compared to MICROSOFT's file format for game programming. But that has NOTHING to do with Blu-ray at all, but with compilers, and game engines.

But still, How you NAME a file, and how long that name is, is really only the difference in bits. Try it out on your computer. Copy a file on your desktop and name one "A1", and the other "Krogan has no idea what he's talking about and is a total tool of MSFT" and compare the difference in file sizes. Go ahead, I'll wait...

...

...

...

Notice a difference? No? Exactly!
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