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Bayonetta PS3 & XBox360 Versions Differ Greatly >
2009/10/30 2:04:21: Posted by DM
We all know that PS3 and Xbox360 games differ on most games that are released for both. It is just the nature of the hardware. Unfortunately, sometimes the difference is so great, there is a clear winner. This was the case with Ghostbusters, and now, sadly, with Bayonetta. The 1up guys did a side-by-side comparison for about 12 hours, and even posted a side-by-side video. The reports are apparently true, folks. The PS3 version suffers from frame rate issues, pop-up, a faded and blurry look, and more. According to 1up, the game feels sluggish, while the Xbox360 version's minor framerate issues do not affect the gameplay. View the video and decide for yourself.



(Thanks, Scarface)

Labeled With  bayonetta devil may cry tomonobu itagaki sega xbox360 playstation 3

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Bayonetta


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Comments

Written by Xenos on 2009/10/30

You already reported on this, how many times are you going to "report" on this?

If you're going to bring up this up, why not informed your readers (all 5 of them) about why this is the case?

FWIW, this game has insane amounts of alpha blending and transparency effects that create a lot of overdraw which kills the PS3's performance due to the lack of bandwidth and fill rate. Wasn't designed or planned properly for multi-plat development. This is the same reason NGS2 cut out the blood and the hacked off limbs.

Doesn't matter, the game is the same and more than playable. Game should be experienced by everyone, it's like Viewtiful Joe mixed in with DMC which makes for a pure awesome game.
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