Login






Respected Sites

 
Lucasarts Officially Announces Indiana Jones Next-Gen >
2006/04/27 16:43:19: Posted by DM
It seems that Lucasarts has jumped on the next-gen bandwagon with a new Indiana Jones game. Apparently they have developed an all new NPC AI system that will ensure a new experience each time a player has an adventure. Sure. Click read more for the full info.

SAN FRANCISCO, CA – Thursday, April 27, 2006 – LucasArts announced today that Indiana Jones’ first expedition on Xbox 360™ video game and entertainment system from Microsoft and PlayStation®3 will feature the revolutionary euphoria behavioral-simulation engine from NaturalMotion Ltd., creators of the award-winning Dynamic Motion Synthesis (DMS) technology. For the first time ever, euphoria enables interactive characters – from Indiana Jones himself to the foes he pulverizes – to move, act and even think like actual human beings without the limitations of traditional animation. Characters move and adapt realistically to their given situations on the fly, resulting in a series of experiences and payoffs that will never be the same twice. As one of only two publishers with early access to the technology, LucasArts is well advanced in integrating euphoria into Indiana Jones’ 2007 next-generation adventure.

Imagine a swaying rope bridge. With euphoria in action, characters visibly attempt to balance themselves, their feet stumbling, their arms flailing, and their hands reaching for security as the unpredictable movements of the bridge threaten to send them plummeting to their doom. Perhaps they all survive. Perhaps they all fall. The use of euphoria means the action isn’t scripted – it’s simulated – so you’ll never be able to predict exactly what will happen, no matter how many times you’ve experienced a certain scenario.

“With euphoria, A.I. drives character behaviors so that there’s a different payoff every time. The depth of this character interaction gives us true next-gen gameplay that you simply couldn’t do with earlier generations of hardware,” said Peter Hirschmann, vice president of product development at LucasArts. “We’ve been working with NaturalMotion since 2004 to help bring their groundbreaking technology to games, and there’s no better character to demonstrate it than Indiana Jones.”

“We have big plans for euphoria, and we are absolutely thrilled to be able to show it off in the first next-generation release from LucasArts,” said Torsten Reil, CEO of NaturalMotion. “LucasArts is an excellent partner with a real passion to raise the bar for next-gen games, and we look forward to working with them to apply euphoria technology to its games for years to come.”

LucasArts will demonstrate euphoria in action when it debuts its next-generation Indiana Jones game on May 10-12 at the E3 Expo in Los Angeles, CA.

Labeled With  indiana jones xbox360 playstation 3 lucasarts

Comments [2]  | Rate this article:  | Avg. rating of 9.0

Delicious Technorati Digg Blinklist Furl Reddit Newsfine Fark Simpy Spurl Yahoomyweb


Related News:
 Indiana Jones Next-Gen Screens
 Monday Is Bungie Day On Xbox Live
 EA & Dice Talks About Battlefield BC Patch, Conquest Mode
 MS Cuts Australia Xbox360 Prices
 XBLA Releases For This Week, Soul Calibur, More
 Geometry Wars Retro Evolved 2 Achievements



Comments

Written by Itaintrite on 2006/04/27

Isn't this like... old? I've seen it on IGN last week
Written by Oen on 2006/04/29

Might be a day late, but whatever.
You need to REGISTER in order to post a comment.

Recent Articles

 

GamersReporting Weekly - April 11, 2008

 

GamersReporting Weekly - March 30, 2008

 

GamersReporting Weekly - March 12, 2008

 

GamersReporting Weekly - March 5, 2008

 

GamersReporting Weekly - February 27, 2008

 

Top 10 Gaming Gadgets & Accessories Of 2007

 

GamersReporting 12/27

 

GamersReporting 12/19

 

Eight Jobs Ken Kutaragi May Enjoy In Retirement

 

Can Microtransactions Ruin Console Gaming?



07/03 (5 Total)



07/03 (0 Total)



07/03 (21 Total)



06/30 (14 Total)



06/30 (4 Total)



06/30 (1 Total)



06/29 (6 Total)



06/28 (28 Total)



06/28 (92 Total)



06/27 (2 Total)
© 2017 GamersReports.com. All Rights Reserved. Privacy Policy